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Game Design Deep Dive: The save system of Alien Isolation

February 11, 2015 | By Gary Napper

This is a great article outlining the development of the save system in Alien Isolation. It is one of Gamasutra’s Game Design Deep Dive series.

Gary Napper is a game designer with 14 years industry experience and lead positions on many triple-A titles, on a wide variety of genres including third person action adventure games, film  licenses, racing games, first person shooters, platformers and simulation games. He was the lead designer on Alien: Isolation, which released October of 2015 and is still scaring people…

https://www.gamasutra.com/view/news/235104/Game_Design_Deep_Dive_The_save_system_of_Alien_Isolation.php

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