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Physical Address
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Dorchester Center, MA 02124
“Life is not fair, and neither is Rust” (Reddit, 2016) The natural world is brutal and unforgiving of weakness and naivety I was looking out my back window one day and thinking to myself how beautiful nature was. The sun…
A game where Silent Hills meets Kahlil Gibran’s ‘The Prophet’. Our new game will be coming out on Steam in late summer 2022. Check out the details here!
In this video I talk about the nature of design…
In this set of videos I go through the process of creating Player Experience Design Patterns for the creation of a Note and Journal system.
“When people play games, they have an experience. It is this experience that the designer cares about. Without the experience, the game is worthless.”
But what is this experience he talks about?
The MDA model gives us the three lenses through which to view a video game: Mechanics, Dynamics and Aesthetics.
The discipline of video game design has no clear identity, and this is where the real problem lies.
December 2001, Edward Castronova In March 1999, a small number of Californians discovered a new world called Norrath, populated by an exotic but industrious people. About 12,000 people call this place their permanent home, although some 60,000 are present there…
February 11, 2015 | By Gary Napper This is a great article outlining the development of the save system in Alien Isolation. It is one of Gamasutra’s Game Design Deep Dive series. Gary Napper is a game designer with 14…