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Player Experiences

“When people play games, they have an experience. It is this experience that the designer cares about. Without the experience, the game is worthless.”  But what is this experience he talks about?

Jesse Schell tells us:

“When people play games, they have an experience. It is this experience that the designer cares about. Without the experience, the game is worthless.” 
But what is this experience he talks about? In this presentation I talk about the concept of experience, how we can describe Player Experiences as well as the Mechanics or Game Patterns that create these experiences.

Player Experience 1

Player Experience 2

Player Experiences 3

Player Experiences 4

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